Kingmaker City Buildings
Adding buildings to a city is one of the most efficient ways to enhance your kingdom’s statistics, as each block of buildings added to a city in your kingdom grants a specific bonus.
This page lists all the building types currently in use in our campaign’s pathfinder cities. Further the list in which they’re ordered are based on buildings that halve the costs of other buildings.
The building descriptions provide the function of the building, the bonuses associated with the building, the BP cost, and any prerequisite buildings that must be built first.
Please note, if a building affects Unrest, it does so only once, when it is first constructed.’
There are also Non-City Buildings.
- Building1 lets you build
- Building2 at half cost
- Building3 is half cost with Building1 and lets you build
- Building4 at half cost too
- Office of the City Guard
- Town Commons
- Witch’s Hut
By BP Cost
To see groupings by BP cost, see below:
- Between 1 and 4
- Between 5 and 9
- Between 10 and 14
- Between 15 and 29
- Between 30 and 49
- Between 50 and 100